Contents
Getting started
Introduction. (EOD, what can it do, who would use it, alternatives.)
System requirements.
Installation
Program layout (starting for the first time).
Configuration.
Texture folders
Object properties:
- Pos (Object position)
- Dim (Object dimensions): See -> Objects
- Options (Object options)
- Texture (Texture dialog box)
- Edit (Edit object)
- Points: See -> custom object
Using EOD
The objects of EOD
The menus
The first object (FS98
and FS2000 tree)
Your own object (How to proceed to make your own object with EOD.)
How to create your own texture
Project settings
Heliport (FS2000)
Orientation of objects
Groups (How to use groups)
3D Preview
Your object in FlightSimulator
Putting your object into Airport 2.6
FS Preview function
SCASM errors
For advanced users :-)
EOD's limitations and possible errors
Using seasons/day/night textures (not
for FS98)
Faster operation with the keyboard
The object list dialog box
Hide objects
Object Library
Scale up all objects
Lamp beams
Interactive Elements
Assorted list of (hidden) features and options
What is...
What is SCASM?
What is VOD?
What is 'Airport' 2.6 ?
Internet
EOD Homepage
EOD Trouble Shooter
You'll find more links and additional information at the EOD website...
Many thanks to Nick Pike who translated 80% of this help file!
The original was written in German. Please note that my English is not
'perfect'...
The German help isn't any more available, because I it is too time
consuming to update the help in two languages. |