Easy Object Designer


for EOD Version 2.2.x

Contents

Getting started
Introduction.
(EOD, what can it do, who would use it, alternatives.)
System requirements.
Installation
Program layout (starting for the first time).
Configuration.
Texture folders

Object properties:
- Pos (Object position)
- Dim (Object dimensions): See -> Objects
- Options (Object options)
- Texture (Texture dialog box)
- Edit (Edit object)
- Points: See -> custom object

Using EOD
The objects of EOD
The menus
The first object (FS98 and FS2000 tree)
Your own object (How to proceed to make your own object with EOD.)
How to create your own texture
Project settings
Heliport (FS2000)
Orientation of objects
Groups (How to use groups)
3D Preview

Your object in FlightSimulator
Putting your object into Airport 2.6 
FS Preview function
SCASM errors

For advanced users :-)
EOD's limitations and possible errors
Using seasons/day/night textures (not for FS98)
Faster operation with the keyboard
The object list dialog box
Hide objects
Object Library
Scale up all objects  
Lamp beams
Interactive Elements
Assorted list of (hidden) features and options

What is...

What is SCASM?
What is VOD?
What is 'Airport' 2.6 ?

Internet

EOD Homepage
EOD Trouble Shooter

You'll find more links and additional information at the EOD website...

Many thanks to Nick Pike who translated 80% of this help file! The original was written in German. Please note that my English is not 'perfect'...
The German help isn't any more available, because I it is too time consuming to update the help in two languages.

Matthias Brückner:
- EOD homepage: www.echos.ch/eod
- E-Mail: mbrueckner@echos.ch