'Scale up all objects' feature
Go to the menu 'Project'->'Scale up all objects...' to use this
feature. Attention: SAVE your
work before you continue. Usage:
You need this feature if you have already created something with EOD and you
want to increase the scale factor, so that you can profit of a better
resolution (& precision).
The standard scale factor of EOD is 0.25, that means you can place objects with
an accuracy of 25 cm (0.82 ft). You need to decrease the scale factor for a
better accuracy. (menu project->scale...)
Example:
Let's assume that you have made a building with the scale 0.25 and you want to
set the scale to 0.0625, so that the accuracy will be 6.25cm (0.2 ft).
Your house which was 5 meters high, would now be 1.25 meters high.
Now you need the 'scale up' feature to make your house again 5 meters high. The
'scale up' feature needs a 'scale multiplier' (x).
Get a calculator and divide the old scale by the new scale:
x = old scale / new scale =
0.25 / 0.0625 = 4
Type in your scale multiplier in the input box and click OK.
Note:
This so called scale multiplier doesn't change the scale factor, it does
only change the object sizes and positions. Be careful, this function is dangerous
because it could destroy your work if you used a wrong scale multiplier (e.g. an
odd number). Save the whole project under a new file name so that
you have the possibility to go back to the old version. |